Save Elli: A Climate Change Awareness Game

About the project

As part of a group project in the Digital Communication program at Metropolia University, we developed Save Elli using the Google Design Sprint framework. The course aimed to explore app-based solutions for combating climate change.

Concept Overview

In Save Elli, players complete real-world actions recommended by the game to foster sustainable habits. Logging these actions improves Elli's health, a character in the year 2200. Elli's well-being mirrors the player's choices, visualizing the long-term effects of climate-conscious decisions. The goal is to motivate eco-friendly choices by showing players the impact they have on Elli's survival.

The User Interface Design

I was responsible for designing the visual prototype of the application, including the user interface and the app's overall look and feel. The visual direction aims to be engaging and intuitive, appealing to users with varying familiarity with mobile apps. The screens shown in the accompanying images reflect my design work, including a clean, colourful layout and a friendly interface that guides users through their tasks and the narrative of Elli's world.

Design Process

We developed the game following the Google Design Sprint, moving through brainstorming, ideation, prototyping, and testing in five days. We mapped user journeys and challenges consumers face when making eco-friendly decisions, reflected in the game's daily tasks.

We used storyboarding and persona development to identify target users and refine our app's narrative and gameplay. This process, documented in the accompanying images, was essential in shaping the final design and user interface.

Background Research

We conducted interviews to understand users' attitudes toward climate change and digital habits. Questions explored beliefs about climate change, prior use of environmental apps, and openness to such tools. The responses revealed motivators and barriers that directly shaped Save Elli’s design and content.

User Testing and Feedback

The initial user tests revealed valuable insights about how players interacted with the app. Some users needed clarification on whether the tasks were intended for Elli or for them, suggesting the need for more precise instructions. Additionally, the game's introductory section was often skipped or not fully understood, so we revised it by breaking the information into smaller steps with visuals.

Some users noted the app felt tailored to children, leading us to reassess our target audience and potentially focus on younger users. Others indicated that the environmental facts were too basic, suggesting our advanced users might appreciate more in-depth content. These valuable insights have guided us in refining how we communicate and shaping the app's features.

Conclusion

The final prototype was a product of collaborative design, research, and iterative feedback loops. Through the game, users are encouraged to adopt eco-friendly habits, making a tangible difference in their lives and contributing to a better future. We hope Save Elli can be a fun and educational tool that inspires long-term, sustainable change.